Treasure Crabs
Guide treasure hungry crabs to great wealth!
A 10-minute incremental
Note: Unfortunately due to limitations of godot 4, the game may not run for some MacOs/Linux machines
Credits:
Sprites Used:
My brother did the water and sand sprites and the epic dig animation
https://merchant-shade.itch.io/16x16-mini-world-sprites
Tide sound:
LolitaPerdurabo (https://freesound.org/people/LolitaPerdurabo/sounds/164928/)
Item sound:
Comments
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Love it!
Carrier crab seems to disappear sometimes. Not quite sure what caused it to me though.
Just kidding he seemed to have merged with a digger crab. Luckily I saw them spazzing out.
I'd really like if oncw you reached a certain money count the crab limits would come off so i can create my dream army of 5 billion crabs hauling rocks to me, other than that this game is awesome!
This was so cute and fun! Thank you for making this!
very cute game :), played a lot longer than 10 minutes and got all the upgrades! very well polished and cute visuals 9.5/10
Cute game, I enjoyed it!
Rarity seems a broken/unintuitive with it adding no value unless polished.
Would be nice if there was an upgrade to make the crabs "smarter" and have carriers/polishers stay closer to the middle when idle instead of wandering off to corners.
End game maxing out crabs was a bit disappointing, never really got the feeling of breaking the game's progression and having 100 crabs or something, which I think is a big appeal of most incrementals. Not too bad a downside for a short game though.
some good points, ill keep them in mind!
make a prestige thing to get mor crabs and stuff.
Nice game. The screen is way to big though. My display is a 17 inch 2560 x 1440. That's a standard size. This game is bigger than that.
Really? No volume controls?
This is adorable. It would be nice if it was longer, I really enjoyed playing
own, so cute
Oh, what a cute game of little crabs collecting treasures!
It was very soothing and very fun!
There were three things that bothered me a little while playing.
When multiple treasures are given to Carrier Crab, the previous ones might disappear.
Also, I was concerned about the fact that even the rarest items are worth a flat 10 unless Polishing is done.
Another thing is that if Carry Speed is increased too much, Polishing Crab's cute treasures will not be done in time, which in turn will reduce efficiency.
Still, I was very satisfied with the game because it was one of the most enjoyable clicker games I have ever played, nya!
my playthrough
appreciate the feedback!
Maybe make it so the crabs deliver the treasures to polishing crabs, if one is not busy? And polishing crabs stay close to the hole...
An interesting take on idle game with a unique theme. A fun little game to kill 15-20 minutes with :D
This is a great pro looking little game. Love the idea
thanks for playing!
Very fun clicker game!
Bruh... Afk'd for like 5 min...
Yey
lol nice
I LOVED DIS GAEM! (I would have like more unemployed crabs purchasable bc i somehow maxed the unemployeds but whtever, still rly fun)
:0 what if u made an "easter egg" where if u have 1,000 or 10,000 gold or smth the crab hole has visible gold?! (I am surprised I thought of this.)
One more thing, how many is max for each crab type?
right now 10 for digging crab - 5 for detection and carrier, 3 for polishing
Fun little game! Ended up maxing everything out during class. A pause menu would be helpful!
thanks for playing, appreciate the feedback!
Maxed out everything I could--thanks for this, it was fun!
thanks for playing!
Game not loading. FF.
still waiting on run dependencies: index.js:14050:18
dependency: wasm-instantiate index.js:14050:18
(end of list) index.js:14050:18
sorry, godot 4 web has issues with some macos/linux machines
softlocks if you accidentally drag crab too close to right border
thanks for mentioning! should be fixed
great work! I’d be happy to donate a theme song and some sound effects if you intend to keep working on it.
thanks! don't have any ideas to expand for now