Could you please add arrow buttons (up and down) on right side for moving up and down? This game is 99% compatible with mobile and that is the missing 1%.
2000 spirits and 10 specter be like, for a while I thought the second biggest ring was last but then another one appeared, now i'm just going till my browser tab freezes.
That's good to hear, but not exactly what I meant. This version is equivalent, from what I can see, to the Steam demo. Do you plan to have the full version be Steam exclusive? Because if you do, I won't be able to buy it.
cute but short. another incremental game that takes about an hour.
menus are somewhat awkward since they like to open outside the screen. otherwise no real complaints.
the spell swapping mechanic reminds me a bit of Orb of Creation, which is much longer and deeper. i'm guessing your intent with these is to just make something short and simple, and for that goal i say mission accomplished.
if you decide you want to try being even more creative, it might be worth exploring more "diagetic" menus for this kind of game specifically, instead of relying on raw text, to make it more mysterious and compact.
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Could you please add arrow buttons (up and down) on right side for moving up and down? This game is 99% compatible with mobile and that is the missing 1%.
Very fun! I love the economy sliders, do you have any plans to expand the economy into like, investing in the town or something like that?
I do plan to expand the economy, though not sure exactly how it will look like yet!
If our love is skibidi why are you my rizzedy
This is a fun little game! I'm curious to see how it can expand!
2000 spirits and 10 specter be like, for a while I thought the second biggest ring was last but then another one appeared, now i'm just going till my browser tab freezes.
This is fun. Hopefully the Steam release doesn't mean abandoning this version though?
I plan to update this version for a while
That's good to hear, but not exactly what I meant. This version is equivalent, from what I can see, to the Steam demo. Do you plan to have the full version be Steam exclusive? Because if you do, I won't be able to buy it.
Oh, I was not aware that there were people that could access itch, but not steam. In that case, I think I can do that.
Awesome, thanks! (and yeah, long story but Steam has been a *BIG* problem for some of us for a few years now)
What's your big problem with steam?
loved the gameplay
maybe spell power buff and spirit cost decrease is too strong?
skipped the last 4 prestige points and progress still felt surprisingly fast
Noted!
You forgot to put your name in the credits. ;-)
Imagion if a town came to raid your tower and you had to do a RPG type fight to fend them off and if you fail they take some of your stuff
cute but short. another incremental game that takes about an hour.
menus are somewhat awkward since they like to open outside the screen. otherwise no real complaints.
the spell swapping mechanic reminds me a bit of Orb of Creation, which is much longer and deeper. i'm guessing your intent with these is to just make something short and simple, and for that goal i say mission accomplished.
if you decide you want to try being even more creative, it might be worth exploring more "diagetic" menus for this kind of game specifically, instead of relying on raw text, to make it more mysterious and compact.
Interesting, thanks for the ideas!
Enjoyed Magic Archery, enjoyed this too. I like your idle games and I look forward to this getting developed further on Steam! :D
awesome game! I recommend more prestige levels that you have to unlock with prestige. also what @EveOfFrost said
Perhaps as a next prestige layer, you could add Ghouls, that need a hundred specters, and then a lich that you have to evolve