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Was fun and I won but I wish I knew how many waves it was. Aside from that my biggest difficulty was that I couldn't zoom out and see the whole board at once. I kept having to pan around after every turn to see if some archer crept in at a corner.

I'm also often confused about the wording of percentages. When it says "increases by 40%" I'm not sure whether that means 40% more than the current level or that it increases to 40% more than the original. 

cool game idea honestly, survived 44 waves, rougelike games are too addicting.

FUCK THIS GAME

lol did you rage quit

yes :(

Pretty cool game !
I like the simplicity and the choice !
I think it need a re-roll button and a way to change camera angle.
And it's not clear how many damage an enemy will take.

(+1)

Thanks for the feedback! I should put in a re-roll. Adding a damage preview of the spell would have been nice, but unfortunately i put too much random stuff like crits to make it useful.

is this game too hard? I feel like the buffs are slow and bad.

Thanks for the feedback - it might have been too hard - i just balanced it a bit. What do you mean by slow?

I feel like nothing changes when I level up.

Feels better. What's the end game like? Is this game designed to kill you?

You can win after a certain amount of waves but it isn't easy. There is not really an end game as it is a prototype

thanks